We need to determine once and for all what the gameplay will consist of beyond the obvious, jump over obsticles.
For instance there are no enemies in the game but can we use traps instead like a rotating saw, or lava burst and other moving parts like that.
also as for the level design. Since this is an iPhone game im not sure too many people care about the adventure mode. Most I seen people play are Highscore based games, I think the endurance mode itself could carry the entire game.
however if we do use the adventure mode i was thinking we could go from a moderate terrain to a jagged terrain the go underground and eventually end up in hell or the earths core.
Will powerups be introduced? if so in what way? How are they obtained and what would they do.
What does this game have over the competition what makes this game different from the rest. What will people appreciate that is new?
is multitouch an option for game controls?
lets figure this all out and get the gameplay wrapped up.
For instance there are no enemies in the game but can we use traps instead like a rotating saw, or lava burst and other moving parts like that.
also as for the level design. Since this is an iPhone game im not sure too many people care about the adventure mode. Most I seen people play are Highscore based games, I think the endurance mode itself could carry the entire game.
however if we do use the adventure mode i was thinking we could go from a moderate terrain to a jagged terrain the go underground and eventually end up in hell or the earths core.
Will powerups be introduced? if so in what way? How are they obtained and what would they do.
What does this game have over the competition what makes this game different from the rest. What will people appreciate that is new?
is multitouch an option for game controls?
lets figure this all out and get the gameplay wrapped up.