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Swipe Iphone Game Development Forum


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    Heads up guys.

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    Michael pw


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    Join date : 2010-11-02

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    Post  Michael pw Sat Nov 20, 2010 4:21 pm

    "WAV support for all other sounds and effects."

    all the sfx needs to be WAV format, this is so they can play along side the music.
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    mike_aych


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    Join date : 2010-11-07

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    Post  mike_aych Tue Nov 23, 2010 10:15 am

    I'll convert them and upload them before the release. WAV files tend to be massive in comparison to mp3s; you sure we can't keep them as mp3s for the sake of memory?
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    Michael pw


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    Post  Michael pw Tue Nov 23, 2010 10:16 am

    well keep them as Mp3's for now but the spec says sound effects in WAV format, so idk. we can ask them and provide both files.
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    Twisted-Liquid


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    Post  Twisted-Liquid Tue Nov 23, 2010 10:35 am

    the new music is awesome, but i think we have a problem with the looping the songs need to play at a constant loop without interruption. can we please work on this for the existing music before we get too far?
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    Michael pw


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    Post  Michael pw Tue Nov 23, 2010 10:39 am

    That is really good!
    i really like it, one or two more notes to scale back to the starting note would allow it to loop nicely (hopefully). Keep up the good work!
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    Michael pw


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    Post  Michael pw Tue Nov 23, 2010 10:41 am

    ACtually having said that, this one loops quite well!i notice it if i watch the timer but if not, it just sounds like a continuation.
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    mike_aych


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    Post  mike_aych Thu Nov 25, 2010 7:47 am

    Try looping a WAV file of the new song. I'll upload it a bit later, as it'll take some time to mix down and upload. I'll let you knwo when its done.
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    Michael pw


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    Post  Michael pw Thu Nov 25, 2010 2:35 pm

    ok, btw the actual music can be Mp3, it's just the SFX that need to be WAV, it's so they can play along side the mp3 music.

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