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    First Stages Preliminary Deadlines

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    Twisted-Liquid

    Posts : 176
    Join date : 2010-11-02

    First Stages Preliminary Deadlines

    Post  Twisted-Liquid on Thu Nov 11, 2010 12:47 pm

    In an effort to maintain pace. All graphics, music and sound effects for the tutorial stages must be completed by next friday Nov 19th in such a manner where a demo could be presented and a trailor could be developement to start promoting the game. No revisions to these stages should be planned after developing a demo, please consider any Ideas or changes for the following stages thereafter.

    Please check the calendar for future deadlines.

    Michael pw

    Posts : 202
    Join date : 2010-11-02

    Re: First Stages Preliminary Deadlines

    Post  Michael pw on Thu Nov 11, 2010 1:40 pm

    Ok, one thing, i am going to have to change how the tutorial messages pop up. because execute string is too slow... we may have to make a separate object for each tutorial message as execute string just makes the game lag.

    Twisted-Liquid

    Posts : 176
    Join date : 2010-11-02

    Re: First Stages Preliminary Deadlines

    Post  Twisted-Liquid on Thu Nov 11, 2010 1:42 pm

    Are you refering to using images? thats fine with me.

    Michael pw

    Posts : 202
    Join date : 2010-11-02

    Re: First Stages Preliminary Deadlines

    Post  Michael pw on Thu Nov 11, 2010 1:44 pm

    no not images, just we may need multiple objects. Im just stating a fact that i just found out and i now have to go and change some code :/

    Twisted-Liquid

    Posts : 176
    Join date : 2010-11-02

    Re: First Stages Preliminary Deadlines

    Post  Twisted-Liquid on Thu Nov 11, 2010 1:45 pm

    Oh I see. Well if it helps the game run smoother i would say it is well worth it.

    Michael pw

    Posts : 202
    Join date : 2010-11-02

    Re: First Stages Preliminary Deadlines

    Post  Michael pw on Thu Nov 11, 2010 1:47 pm

    yeh, the only annoying thing is, now for achievements too i have to write out the same block for each achievement when before i could just have one block :/

    oh well Razz


    Twisted-Liquid

    Posts : 176
    Join date : 2010-11-02

    Re: First Stages Preliminary Deadlines

    Post  Twisted-Liquid on Thu Nov 11, 2010 1:48 pm

    havnt seen it yet let think maybe i should look first?

    Michael pw

    Posts : 202
    Join date : 2010-11-02

    Re: First Stages Preliminary Deadlines

    Post  Michael pw on Thu Nov 11, 2010 1:49 pm

    seen what? achievements?

    Twisted-Liquid

    Posts : 176
    Join date : 2010-11-02

    Re: First Stages Preliminary Deadlines

    Post  Twisted-Liquid on Thu Nov 11, 2010 1:50 pm

    yea checking them out now

    Michael pw

    Posts : 202
    Join date : 2010-11-02

    Re: First Stages Preliminary Deadlines

    Post  Michael pw on Thu Nov 11, 2010 1:52 pm

    i have already re-written the code anyway Razz just did it now, anyway im going to make the achievement box look nice now.

    Twisted-Liquid

    Posts : 176
    Join date : 2010-11-02

    Re: First Stages Preliminary Deadlines

    Post  Twisted-Liquid on Thu Nov 11, 2010 1:53 pm

    couldnt find them anyway when do they show up?

    Michael pw

    Posts : 202
    Join date : 2010-11-02

    Re: First Stages Preliminary Deadlines

    Post  Michael pw on Thu Nov 11, 2010 1:54 pm

    one shows up when you complete the tutorial. but i noticed on achievements.ini that the thing is set to 1, that showed me a glitch.

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