In One Sentence:
Swipe is a fast paced sidescrolling adventure, that enables the players quick reflexes and constant memory lapse, in order to complete each level in the fastest manner possible by using precise finger strokes to control the character through various obsticles against a racing screen.
Story Outline:
In a world of apocalypse you race against the the collapsing ruins behind you as you look for high grounds in hopes that the earth will find peace within itself and refrain from decimating all life that has brought it to its own destruction.
Initial Platform:
iphone HD / Windows
Unique Selling Points:
Addictive Gameplay
Online Highscore System
Easy Pick Up and Play Controls
Over ## Levels
Fantastic Music
Amazing Visuals
HD Resolution
Play on the go!
Game Mechanics:
Controls:
Played with the iphone touchscreen.
Stroke Up - Jump
Stroke Back - Slow Down
Stroke Forward - Speed Up
Stroke Down - Force Hyper Jump
Scoring:
You are scored on time completion, attempts, and clearance.
Time - This is the time it takes to get from one end of the stage to the other. You are penalized for every minute after the alloted time for each particular stage.
Attempts - This is the amount of time you respawn after a crash and burn. although this does not affect your overall score at the end it restarts your clearance multiplier
Clearance - This is where it counts the more obsticles you avoid the higher your score will be. maintain a flawless streak to increase your multiplier
Powerups:
Increase your skills from speed boost, to power breaks, and even smash through obsticles.
Stage Design:
the player will navigate through craters and ruins in the foreground while mayhem of destructions leys in the background.
Game Modes:
Adventure - Standard Level progression
Endurance - One Infinite Level that progressivly gets difficult.
Visual and Adio Style:
The art style throught the game will consist of a gloomy mechanical feel. where machines roamed the ruins of a once civilized world.
The music will be designed to a gothic apocalyptic spiritual destrucion of the earth and depict your struggles to survive.
File Limitations and Distribution:
Final game must be less than 10 mb
500 kb Programming
3.5 Music and SFX
3.5 Graphics
iPhone HD:
Screen Size - 960x640
Main Character - 64x64
Swipe is a fast paced sidescrolling adventure, that enables the players quick reflexes and constant memory lapse, in order to complete each level in the fastest manner possible by using precise finger strokes to control the character through various obsticles against a racing screen.
Story Outline:
In a world of apocalypse you race against the the collapsing ruins behind you as you look for high grounds in hopes that the earth will find peace within itself and refrain from decimating all life that has brought it to its own destruction.
Initial Platform:
iphone HD / Windows
Unique Selling Points:
Addictive Gameplay
Online Highscore System
Easy Pick Up and Play Controls
Over ## Levels
Fantastic Music
Amazing Visuals
HD Resolution
Play on the go!
Game Mechanics:
Controls:
Played with the iphone touchscreen.
Stroke Up - Jump
Stroke Back - Slow Down
Stroke Forward - Speed Up
Stroke Down - Force Hyper Jump
Scoring:
You are scored on time completion, attempts, and clearance.
Time - This is the time it takes to get from one end of the stage to the other. You are penalized for every minute after the alloted time for each particular stage.
Attempts - This is the amount of time you respawn after a crash and burn. although this does not affect your overall score at the end it restarts your clearance multiplier
Clearance - This is where it counts the more obsticles you avoid the higher your score will be. maintain a flawless streak to increase your multiplier
Powerups:
Increase your skills from speed boost, to power breaks, and even smash through obsticles.
Stage Design:
the player will navigate through craters and ruins in the foreground while mayhem of destructions leys in the background.
Game Modes:
Adventure - Standard Level progression
Endurance - One Infinite Level that progressivly gets difficult.
Visual and Adio Style:
The art style throught the game will consist of a gloomy mechanical feel. where machines roamed the ruins of a once civilized world.
The music will be designed to a gothic apocalyptic spiritual destrucion of the earth and depict your struggles to survive.
File Limitations and Distribution:
Final game must be less than 10 mb
500 kb Programming
3.5 Music and SFX
3.5 Graphics
iPhone HD:
Screen Size - 960x640
Main Character - 64x64
Last edited by Twisted-Liquid on Wed Nov 03, 2010 2:12 pm; edited 1 time in total